pycatia.cat_rsc_interfaces.rendering_environment_wall¶
Module initially auto generated using V5Automation files from CATIA V5 R28 on 2020-09-25 14:34:21.593357
Warning
The notes denoted “CAA V5 Visual Basic Help” are to be used as reference only. They are there as a guide as to how the visual basic / catscript functions work and thus help debugging in pycatia.
- class pycatia.cat_rsc_interfaces.rendering_environment_wall.RenderingEnvironmentWall(com_object)¶
Note
CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
System.IUnknownSystem.IDispatchSystem.CATBaseUnknownSystem.CATBaseDispatchSystem.AnyObjectRenderingEnvironmentWallRepresents a Environment object.- property active_status: int¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property ActiveStatus() As shortReturns or sets the environment wall active status. A wall is visible onlywhen it is active.The active status can be:1: wall is visible0: wall is invisible
- Return type:
int
- property auto_scale_status: int¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property AutoScaleStatus() As shortReturns or sets the texture automatic scaling status. If status isautomatic scaling, the texture fit is locked when the environment size ismodified.The scaling status can be:1: automatic scaling is on0: automatic scaling is off
- Return type:
int
- fit_all_in_wall() None ¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357))
- o Sub FitAllInWall()If a texture is mapped on the wall, scale automatically the texture to fitinside the wall.
- Return type:
None
- property flip_u_status: int¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property FlipUStatus() As shortReturns or sets texture orientation status along the Uaxis.The flip status can be:1: texture is flipped along the U axis0: texture is not flipped along the U axis
- Return type:
int
- property flip_v_status: int¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property FlipVStatus() As shortReturns or sets texture orientation status along the Vaxis.The flip status can be:1: texture is flipped along the V axis0: texture is not flipped along the V axis
- Return type:
int
- property linked_scale_status: int¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property LinkedScaleStatus() As shortReturns or sets the texture scaling link status. If scales are linked,modifying one scale will update the other keeping the ratio between U and Vconstant.The link status can be:1: U and V scales are linked0: U and V scales are not linked
- Return type:
int
- property rotation: float¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property Rotation() As doubleReturns or sets the texture rotation angle (in degrees). The rotationvalues must be between -360 and 360 degrees.
- Return type:
float
- property scale_u: float¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property ScaleU() As doubleReturns or sets the texture scale along the U axis. The scale value shouldbe > 0. Note that the modification of this parameter is useless if automaticscaling is enabled.
- Return type:
float
- property scale_v: float¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property ScaleV() As doubleReturns or sets the texture scale along the V axis. The scale value shouldbe > 0. Note that the modification of this parameter is useless if automaticscaling is enabled.
- Return type:
float
- property shadows_status: int¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property ShadowsStatus() As shortReturns or sets the wall shadow status. A wall may or may not be affectedby lights depending on this status.The shadows status can be:1: wall is affected by active lights and can bearshadows0: wall is not affected by active lights and is alwaysseen
- Return type:
int
- property texture: str¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property Texture() As CATBSTRReturns or sets the wall texture name. To remove the texture, use an emptystring.
- Return type:
str
- property translation_u: float¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property TranslationU() As doubleReturns or sets the texture offset along the U axis. Note that thisparameter is useless if automatic scaling is enabled.
- Return type:
float
- property translation_v: float¶
Note
- CAA V5 Visual Basic Help (2020-09-25 14:34:21.593357)
- o Property TranslationV() As doubleReturns or sets the texture offset along the V axis. Note that thisparameter is useless if automatic scaling is enabled.
- Return type:
float